Thursday, May 20, 2010

Shapeshifting: It's all the rage!

(Sorry for that terrible, terrible pun)

So the swordmaster's "Combo" system has been overhauled to make way for a more interesting alternative. Now called "Rage", the swordmaster is no longer punished for receiving attacks, and rather adapts to whatever situation they are put in.

Simply put, whenever they land a hit, their rage increases. As it goes up, so does their accuracy and attack power. Whenever they receive an attack, their rage drops, and their evasion and defense increases. Overall, if you're using your swordmaster to guard allies, they will get better at guarding, and if you're using it to dish out a medieval thrashing, you'll be rewarded for doing so.

In addition, the swordmaster's best buddy class, the dimensionist, has also been given a facelift (in more ways than one!). In addition to summons no longer being random, the dimensionist now has a skill that allows them to merge with a summoned creature, giving them some of the summon's abilities. This can include offensive abilities, something that up until now has been elusive to their class.

Also a small status report on the wiki, all the physical classes (Swordmaster, Infighter, Wraith) have their skill list on their respective pages. These things are constantly being tweaked, of course.